Starting with the latest news the Bioware is dropping all support for Mass Effect Andromeda, I decided to get into the modding bit. There are some fairly straight-forward mods I’ve been working on (and countless others I’ve messed around on) so I’ll be posting the released mods here for an active archive. There are two main categories for mods, Single Player and Multiplayer. Currently, there will not be any further categories until it gets unorganized or out of hand. And so, without further ado, I officially release my first MEAMP mod!
For any mods to work, you need to download the below zip file and place the two DLLs in the root folder of your Mass Effect Andromeda install location.
No Scope Zoom & HUD
Removes scope HUD/UI and zoom when aiming with a sniper rifle. Also changes the reticule used to the ones for assault rifles. Applied to all sniper rifles.
NoSniperZoom-1.2 (Direct Download)
No Scope HUD
Removes ONLY the scope HUD when zoomed in. This mod will not play nice with my other SR mod, No Scope Zoom & HUD.
This mod is currently a work-in-progress. Each release will include more weapon types that have all ammo removed from them. I’m posting these early releases because I need some testing done to make sure everything is working as intended. Detailed information is contained within the ReadMe files for each compressed file, but each link below has a summary of the changes. Each release includes the changes from the previous release.
Long term, this mod will improve melee damage, make all melees detonators, decrease cooldown times, increase power damage slightly, and adjust player character health/shield values.
NoWeaponsinMP-0.1 [Only removes ammo from assault rifles.]
NoWeaponsinMP-0.2 [Removes ammo from pistols, but not SMGs.]
NoWeaponsinMP-0.3 [Removes ammo from SMGs.]
NoWeaponsinMP-0.4 [Removes ammo from shotguns.]
I do requests! Send me a direct message on Discord. (TheArchon#9127)